- Rendered two clips
- Imported into imovie
- Set up transitions
- I had set up credits the previous class 4/29/10
- Tried to record a sound that was as close to the rubber ball sound that I wanted > fail
- Searched the building for a rubber ball > found one in a closet on the 2nd floor
- Recorded it in garageband > exported it
- Placed the sound in the animation in imovie but the sound was way too loud and lasted for 4 seconds so I had to make it quieter and shorter
- length was set to .15 and the sound level set to 8% which was made to steadily decrease at the end of the ball bounce sequence
Thursday, May 6, 2010
5/3/10
I was under the impression that it was to be completed by Tuesday so I worked from about 5:30 PM-1:00 AM
5/4/10
The Animation was complete but since there was time it was edited further
- I put in Freeze Frames at the beginning, each frame approx 3-4 seconds
- I inserted bounce sounds at .15 seconds in length sound level 8%
- I moved segments around without noticing their content and thus the timing for the sounds were off
- I readjusted the frames and sounds so that they flowed and the sounds matched up just right
- I changed the opening credits and ending credits backgrounds to a beige fabric weave background, I wanted to the change the color of it but I couldn't find a way to do so in a timely manner
- I watched the animation all the way through and found that I could make more edits
- I shortened clips so that the ball was up in the air about to fall down prior to going onto the next clip
- I also shortened some clips as a means to get the background sound to better fit the animation's intended emotions
- Just shortly after 3 I exported the file as a quicktime > fini
Thursday, April 29, 2010
Classwork 4/29/10 >>>> 3
Got another Render done while Writing my research paper, I'm going to go home and render the remainder of them there and celebrate the fact that this is going to be complete with some time to spare and that I finally finished a research paper!!!!!!!!!
Classwork 4/29/10 >>>> 2
- Completed 1 render
- Imported render into imovie
- started up another render
- Looked into sounds > found a promising site that had both the sounds that I wanted but I think that the shortcuts to download them don't work because they might be geared towards PCs, or its because of the notice that says that the site had been hacked and so the downloads aren't working properly
- Tried finding any other sites that I could use that had the sounds I needed and did not succeed
- Went on to write Research Paper while rendering files
4/29/10 STUFF!!!!
I did not get to do anything between tuesday and today due to me freaking out about getting multiple papers done in one night (which did not happen because I was freaking out). I'm over it now and ready to do work, thankfully I've been keeping up to date in this class so I feel confident about getting things done on time.
Today's Plan:
Today's Plan:
- Render > Render > Render > Render!!!!
- Put all renders into imovie
- Complete all the movie edits by 10 PM tonight (I need to work on my essays, once they are done on sunday I can go back to do final details and fix ups)
Tuesday, April 27, 2010
Classwork 4/27/10 >>>> 4
3:06 PM
- Waiting for second camera to render
- Working on finding sound effects for ball, and it's starting to look like I have no choice and am going to have to make them myself, good thing I already started on that
Classwork 4/27/10 >>>> 3
2:06 PM
- First render of 15 to 90 is complete
- Started second render of 15-90
- Now just to wait
classwork 4/27/10 >>>> 2
1:30-2:00 PM
- Still rendering the first camera angle
- Set up 8 camera positions
- Blyth brought up the consideration of adding a subtle lumination to the ball for it to draw more attention
Classwork 4/27/10
12:30-1:30 PM
- Blogged about what I was going to be doing in class
- Opened scene file in c4d
- created file in imovie > created event folder > imported a copy of the first mov file
- checked the mov file to make sure that it worked in imovie since quicktime was having some difficulties playing it after it was rendered > Success!
- Talked with Blyth as far as the color scheme and the perspectives of the camera
- I'm keeping some of the changes that Blyth made as suggestions
- I changed the color of the sky to a dark navy blue and a rustic gold orange
- The infinite floor I gave dull green to match the color of the light and removed the first light (the Green Light)
- Changed the second light (the one Blyth had put in) to the same color as the sky so that there was a direct correlation between the two
- Right now I'm rendering frames 15 through 90 for another camera angle
- I might change the intensity of the red
4/27/10 Class
My plan today is to:
- import my mov file into imovie and make changes there
- add open credits and ending credits
- if there are any other angles that I want ; render them and import to imovie
Thursday, April 22, 2010
4/22/10 Class
12:20-2:35 PM
- Opened the ball file and changed the values a few times, making previews to check; the ending values are: X&Z: 1.25, .95...etc.,Y: .85, 1...etc.
- The problem of the day was a matter of size and angle, when I merged the ball file into the scenery file the ball was the same size as the trees and 90 degrees out of place
- Solution for the problem: Enlarge the scene (trees and all) and rotate the set-up 90 degrees to the right
- Now I modified the placement of the trees; and the tree that the ball stops by I enlarged and shifted off to the side while moving 2 other trees to fill in large gaps in the center of the scene
- The light (although I really didn't want to change it) had to be modified in order to increase the amount of light; I tested different effects be decided that I was just going to make the light bigger so that way I didn't have to tweak too much and lose the effect that I was going for, and I had to shift its position to be a bit higher and off to the right
- I'm typing this as the scene is rendering and it just finished now at about 3:05 PM so it took around a half hour, give or take.
Note: I have files saved to the hard drive and as soon as I finish this post I'm going to put them into my folder on this computer #14
plans for 4/22
- Figure out the exact values for the squash and stretch of the ball
- Merge the file into the scene I've already created
- And if possible do a preview, then a test of the animated scene
Class 4/20/10 tuesday
12:30-3:00 PM
- Presented my alpha ball bounce sequence to Blyth
- It needed a more realistic bounce to it, the physics were off and needed to be corrected
- Looked at an example of ball bouncing from an ad
- Looked for a picture sample displaying the physics behind ball bouncing. Blyth found some sites and emailed the links for them to my Montserrat account (I haven't been on a computer since tuesday, so I haven't gotten to look at them yet)
- With the physics of the ball bounce there were two samples, one in which the height was the only thing that decreased, the other: both the height and the distance it landed each time decreased (that was the one that I had been trying to replicate)
- Blyth and I set up a spline but it wouldn't quite complete the task, it was discovered that it would probably be easier to animate the shape especially when Blyth had found a function in the timeline window that allowed for alterations could be made by changing the display to its graph function
- Blyth had figured out the math, which frames to set the motion to starting with the addition of 15 and have the number decay by for each cycle
- Once the frames were figured out I set it up on my computer with the starting height being 1 block (ten squares) and base width being 1 block; the pattern: height decrease by 1, base width decrease by 1/2 a square.
- The squash and stretch was rather funny to start working on; I had put the values into the wrong places the ZX were supposed to be the same values at the same interval and Y the opposite value, I've fixed that but the values input into the animation need to be altered so that the gravity with the 3d ball that I'm using comes out so that its regular sized when its at full height on each arc and squashed at its landing point at the base
Tuesday, April 20, 2010
Outside of Class 4/20/10
10:30 AM - 12:30 PM
- Increased the width of the plane in Scenery_4_20.c4d
- Went into detail on the ball bounce alpha file in c4d > played it > realigned animation spline > played > tweaked the spline again > Shorted the length of the animation to approx. 140 frames > Rendered 3 tests that took about 2 minutes each after making adjustments
- Opened up garageband and recorded ball bounce sounds and toyed with the effects and tried to get the sound right despite not having an actual rubber ball. The sound was to help me get the bounce right
- Saved all updated files with date to flash drive and went to class
Sunday, April 18, 2010
Really Late Post for the Visiting Artist: Joel Frenzer
I had come into his discussion in the middle of the first clip that was being shown with the little boy and the tiger.
When he said that the sound for this animation had actually been a sound test for script that his ex-wife and he and written I was rather surprised. Though as I thought about it the idea seemed to make sense to me especially when I thought about the times when I had a camera running and my family would do improv, it was so much smoother than giving roles to play.
I liked the way that he would set a simple goal for himself and complete it in the most interesting way; although plans are good to have they don't always follow thru exactly as scheduled so there are less disappointments.
Now, hearing from someone who has used the Final Cut program I really would like to give it a try but after looking around at price tags I don't think that I'll be getting it for a while.
When he said that the sound for this animation had actually been a sound test for script that his ex-wife and he and written I was rather surprised. Though as I thought about it the idea seemed to make sense to me especially when I thought about the times when I had a camera running and my family would do improv, it was so much smoother than giving roles to play.
I liked the way that he would set a simple goal for himself and complete it in the most interesting way; although plans are good to have they don't always follow thru exactly as scheduled so there are less disappointments.
Now, hearing from someone who has used the Final Cut program I really would like to give it a try but after looking around at price tags I don't think that I'll be getting it for a while.
Thursday, April 15, 2010
4/15 Class Outside of Class
2:10 PM
- Changed settings and rendered a scene from the factory assignment
I would've posted earlier but the internet was on the fritz
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